2D Cellular Automata
2D Cellular Automata
Actionscript 3 Game of Life
Inspired by Conway’s game of life (to which I was a late comer but now a devotee!), I decided to program a 2 dimensional Cellular Automaton in Actionscript 3.
I had been reading up on complexity theory for a recent project and the Cellular Automata just kept on rearing its head. Of course it displays the fundamental qualities of complexity; starting with an object following a set of simple rules and then creating multiple instances to form complex and unpredictable patterns. // Read More
The guillotined head
The guillotined head
Dr Beaurieux & the head of Languille

During my research for Experiments in the Revival of Organisms, my tutor Matt Johnson handed me a newspaper clipping which he had saved concerning an experiment conducted by Dr Beaurieux in 1905, in which he quite reliably proved that a severed head (That of convicted murderer Languille) remains conscious and alert for some time after being separated from the body. // Read More
