A project I’m currently working on requires the drawing of ribbons in 3D space, and it’s such a simple yet beautiful effect that I thought it was time to have a quick go at it myself. Read : 3D Ribbons in Papervision »
Ok, you can now grab the MotionTracker source code (AS2 & AS3). Version 2 eventually will include the other methods for detecting and tracking motion which I mentioned. For now I have just included code for the technique used in the demo.
Inspired by Conway’s game of life, I decided to program a 2 dimensional Cellular Automaton in Actionscript 3.
I had been reading up on complexity theory for a recent project and the Cellular Automata just kept on rearing its head. Of course it displays the fundamental qualities of complexity; starting with an object following a set of simple rules and then creating multiple instances to form complex and unpredictable patterns. Read : 2D Cellular Automata »
Ok, so there’s not much to say here!
I’m no mathematician, but I’ve been working on putting together a simple particle engine which harnesses the awesome power of Actionscript 3. Read : Alphabet Particles AS3 »