Ok, so there’s not much to say here!
I’m no mathematician, but I’ve been working on putting together a simple particle engine which harnesses the awesome power of Actionscript 3.
My reasons for attempting such a project are purely artistic, as a large amount of work for my next exhibition is generative, and is made by using various rendering methods to map the movement of particles in a system. More posts relating to this will be coming up, including my solution for simulating organic lines in Flash, using a custom pencilLineTo method. I’m excited about this one in particular, as it means I can produce complex generative work using AS3, but maintain the appearance of hand drawn work.
Anyway, more on that later! For now, here is a rather cute tester for the particle engine I mentioned, using the alphabet. So it’s educational as well as fun; if you’re 2 years old and have eyes fast enough to follow the letters that is.
You will see in the source code that certain features are there in parts, but have not been properly implemented. It’s work in progress though (no collision yet for example), but I felt like sharing it in its current state.Download: AS3 Alphabet Particles