AS3 Motion Tracking and Detection

Update

Ok, you can now grab the MotionTracker source code (AS2 & AS3). Version 2 eventually will include the other methods for detecting and tracking motion which I mentioned. For now I have just included code for the technique used in the demo.

Download: AS3 Webcam Motion Tracking
Read : AS3 Webcam Motion Tracking »

Posted on 06 Jun 2008
228 Comments
46 Trackbacks

2D Cellular Automata

Inspired by Conway’s game of life, I decided to program a 2 dimensional Cellular Automaton in Actionscript 3.

I had been reading up on complexity theory for a recent project and the Cellular Automata just kept on rearing its head. Of course it displays the fundamental qualities of complexity; starting with an object following a set of simple rules and then creating multiple instances to form complex and unpredictable patterns. Read : 2D Cellular Automata »

Posted on 06 May 2008
13 Comments
5 Trackbacks

Alphabet Particle Emitter

Ok, so there’s not much to say here!

I’m no mathematician, but I’ve been working on putting together a simple particle engine which harnesses the awesome power of Actionscript 3. Read : Alphabet Particles AS3 »

Posted on 28 Apr 2008
11 Comments
7 Trackbacks

Playing with APEs

Look at them go! Stupid primates.
Click ‘Spawn Platforms’ for a new layout, or play with the Platform and APE count steppers!

I finally found some time to play around with the AS3 physics engine, APE; something I have been meaning to do for a while now. Read : Playing With APEs »

Posted on 24 Nov 2007
7 Comments
3 Trackbacks

AS3 Group94 Style Menu

Welcome to the latest instalment of the Group 94 style scrolling menu tutorial! (With downloadable source files of course) Read : AS3 Group94 Menu »

Posted on 24 Oct 2007
49 Comments
1 Trackbacks

About me

Soulwire is a weblog by Justin Windle; a Senior Interactive Developer at Fi (Fantasy Interactive), Stockholm – I often Tweet, Flik, Link and Vim.

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