Music is Ybe 76 by Subheim

I’ve been trying to find more time lately to experiment with C++ and get more familiar with the OpenGL API and to achieve this have been using the excellent Cinder library. I’m a complete C++ novice and, coming from a Flash background, it’s immediately apparent how much of the hard work had been done for you in higher level languages like AS3. Learning about pointers, memory allocation and fumbling your way around undescriptive compile errors is bit of an eye opener, although thankfully libraries like Cinder and OpenFrameworks help take a lot of the pain out of the transition and ultimately function as very exciting and inspiring tools to work with. Read : Noise-Reactive Particle Sphere »

Posted on 23 Feb 2011
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About me

Soulwire is a weblog by Justin Windle; a Senior Interactive Developer at Fi (Fantasy Interactive), Stockholm – I often Tweet, Flik, Link and Vim.

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