
These are some old prints that I made for an exhibition called Ishihara, back in 2008. They’re created using a tool I built called Rotator, which degrades vector drawings as they are printed to a bitmap, whilst following the path of a random wander. I found them on an old hard drive and thought I’d share.
On reflection, the morphing shapes mixed with simple line drawings remind me of James Paterson’s work over at presstube or Victor Taba’s animations (but not as good as either). I’ll see if the hard drive has the Rotator AIR app these were made with on there somewhere too, it could be fun to play around with adding some colour and using more complicated vectors.






sweet! they must have taken ages to draw ;)
I went through so many sharpies you wouldn’t believe :)
looks great!, would love to see it in action.
Very cool. Randomly, can you suggest any good books for a intermediate programmer interested in learning object oriented programming?
Essential Actionscript 3.0 is quite useful for this, as it was released when Actionscript moved from AS2 to AS3 (and became more object oriented) and so the chapters and examples on OOP (Classes, inheritance, polymorphism etc) assume a familiarity with AS but no real experience with this way of programming (nor knowledge of the terminology) – sounds like it could be helpful to you.
Wow. I went to Borders, read the first chapter and immediately purchased the book. This is exactly what I’ve been looking for. Thanks!
I’m glad to hear that there are still Borders shops hanging on! I thought they had all died a horrible ‘everything must go’ death.
Those are really sweet! Any chance you could let slip some hint’s on what goes down deep down in the source? pretty please ;)
These are very good, programmed art is why I just keep coming back to soulwire :D
Were you able to find the Rotator AIR app. I’d love to play with it.
I’ve been checking out your site and your work and you’ve done some awesome work! Do you have any photos of any of the exhibits you’ve done?
Greatttl!! ! is it possible to get somewhere the code file?
Great work with aesthetic complexity! Though how do you morph the shapes, they dont look like they get scaled or anything like it?
Cheers.
Hi Metin. They are actually vector images, which is why they scale well. I’m using SVG format and then over time distorting the images by making the vector points wander. This could also be done with frame-by-frame animation I guess (which I believe is how Paterson does it) if you want a more organic look.
First of all thanks for the replying back, and yeah i thought it was frame by frame animation. Another question if you dont mind me asking though, Did you use code to draw the shapes to wander all the vector points? Or in SVG format can you take the control of each dot even its made with Pen tool? Thanks again, i can say im a fan of your works, cheers.